![]() South Team lights are able to arrive sooner. Light tanks have special entries into The Mines. North Team (Spawn B) can travel to The Mine marginally quicker than South Team (Spawn A) with the exception of light tank entries. meds have a huge speed advantage to that armour and thereforeīecause on the blue spawn you can move up hill with ough moving tto cap and other side where te town is close ( red ) the hill is hard to move up on and the town side as you see has an opening that means that no more trashing fire in the cap and that also means no more halo from the hill as you are open and therefore you need team work to work both opening to hillĪnd the bridge helps us because both more td campers rushing there to put shots and mostly they irritate people that can't reach hil and river fast as they get shot even if they are in cover both from front and side. been cycling thru fort despair, copperfield, and mines over and over so far, simply more map variety for these low tiers will be a great improvement and help encourage players to keep going past the early tiers of the game rather than becoming bored. The Mine is a highly advantageous position to take - it is the crown seat of the map. Meds in higher tiers mostly have less armour eg - Sp 1c Vk And whole British med line to tier 7 therefore you get blasted due to the front route. All the removed maps in WoTBlitz, not including event maps like halloween rockfield and alpenstadt. ![]()
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